Game Log 1 - Experience


Today we have heard some different presentations introducing the workflow of this weeks GameJam.

We went on an art walk at ARoS art museum for inspiration.

We used the ideation wheel, and brainstormed at bit on the game. 

We distributed the roles in the group, and decided not to be too strict about them.

Designer: Vilma

Artist: Clara

Storyteller: Mads

Gamemaster: Safine

Crafter: Everyone

We did a value storming and chose some european values.

1: European Value Cards:

Human Dignity Human dignity is the recognition that people possess a unique value inherent in their humanity and, as such, are worthy of respect simply because they are human. (Source)

Synonyms: respect, honor, self-worth, integrity, esteem, self-respect, pride, decency, grace.

Associations: human rights, ethics, compassion, autonomy, workplace respect, cultural respect, healthcare, social justice.

Antonyms: disrespect, degradation, oppression, shame, abuse.

Connections: philosophy, law, religion, psychology, social movements.

Equality

Synonyms: Fairness, justice, balance, neutrality, honesty, unbiased, integrity 

Antonyms: Inequality, unfairness, injustice, unevenness, prejudice, 

Associations: Sociale justice, diversity and inclusion, legal justice

Connections: Ethics and morals, philosophy, law and policy, education, activism, responsibilities.

2: First idea, Games for Culture

Tangible Interaction Sensory/emotional experiences LED game Focus on light and sound Perception of light/colors/sound Pixel art as aesthetics? War for your attention Humans as products Minimalist graphic aesthetics (Danish/Scandinavian cultural heritage)?

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